BoardhouseTS
BoardhouseTS is a game engine written in TypeScript to rapidly develop prototypes.
See Examples Build Instructions
Table of contents
- Global Game Jam 2020: Occupational Hazards
- Ludum Dare 45: Space Base Continuum
- Global Game Jam 2019: Pale Blue Dot
- Ludum Dare 43: Creatures of the Night
Examples
The following are games that were developed using some iteration of Boardhouse:
Global Game Jam 2020: Occupational Hazards
- Play it here: https://alchemical.itch.io/occupational-hazards
- Global Game Jam submission: https://globalgamejam.org/2020/games/occupational-hazards-5
- Source code: https://github.com/apples/ggj2020
Developed by:
- apples - Jeramy Harrison
- jrvaughan917 - James Vaughan
- WiredOverload - Michael Hodges
Ludum Dare 45: Space Base Continuum
- Play it here: https://gizmolo.itch.io/space-base-continuum
- Ludum Dare submission: https://ldjam.com/events/ludum-dare/45/space-base-continuum
- Source code: https://github.com/jjwall/LD45
Developed by:
- jjwall - Jacob Wallace
Global Game Jam 2019: Pale Blue Dot
- Play it here: https://wiredoverload.itch.io/pale-blue-dot
- Global Game Jam submission: https://globalgamejam.org/2019/games/pale-blue-dot-2
- Source code: https://github.com/WiredOverload/PaleBlueDot
Developed by:
- apples - Jeramy Harrison
- jjwall - Jacob Wallace
- WiredOverload - Michael Hodges
Ludum Dare 43: Creatures of the Night
- Play it here: https://gizmolo.itch.io/creatures-of-the-night
- Ludum Dare submission: https://ldjam.com/events/ludum-dare/43/creatures-of-the-night
- Source code: https://github.com/jjwall/LD43
Developed by:
- jjwall - Jacob Wallace